The vertical capsule stack reached ~414pt up the screen, putting the top
tabs out of thumb range. Replace it with 'Glass Bubbles': liquid-glass
orbs that fan out from the FAB along a semicircular arc whose radius
(~152pt, clamped to screen width) keeps every tab inside the natural
thumb sweep from the bottom-center pivot.
- Each bubble: ultraThinMaterial circle + top white gradient (specular
light) + white 0.4 hairline + soft shadow; label with shadow below.
Current tab rendered as green glass with white symbol.
- Entrance: bubbles fly from the FAB to their arc slot while rotating
-40deg -> 0 with a snappy spring (response 0.32, damping 0.72) and a
per-item 0.03s stagger, like droplets bursting in sequence; collapse
snaps back with no delay. All transform-only (offset/scale/opacity/
rotation) so no per-frame blur recomputation.
- Struct renamed FloatingCapsuleMenu -> GlassBubbleMenu; storage key and
NavStyle.radial rawValue unchanged for compatibility.
- Settings copy updated: nav style now '글래스 버블 메뉴' with a
description of the fan-out and one-handed reach; order editor renamed
'버블 메뉴 순서' with left-to-right arc wording.
Verified: clean rebuild (stale incremental link produced an old binary
despite BUILD SUCCEEDED; wiped DerivedData), expanded-arc screenshot
shows all 7 bubbles within thumb radius with legible labels, and the
settings screen shows the new name/description.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013yKDMhuF39GVYy3FMcGHh7
Widget system rebuilt as 5 independent widgets, each with its own
WidgetConfigurationIntent registered in the WidgetBundle:
- ① ActionRun: multi-action selection, value display option (day/week/
month/hidden), full tag-color cells; small 1 / medium 4 (2x2) / large
4 big cells or 8 compact cells (2x4) via largeStyle. Unfilled slots
render as dashed blank cells.
- ② GoalProgress: multi-goal selection; medium [2 goals | goal+top
quests], large [4 goals | 2x goal+quests | 1 goal + all quests] via
medium/largeStyle. New QuestBarRow / GoalWithQuestsCellView.
- ③ QuestRing: multi-quest selection + span; surface-card ring (tag
color) with centered icon, name and "오늘 N%" text; interactive run
via RunActionIntent; small 1 / medium 2 / large 4 (2x2).
- ④ QuestStatus (display-only): goal selection + span; rings with name
only (no %), goal icon+name top-left; small 4 (2x2) / medium 8 (4x2) /
large [16 (4x4) | 4 goals | 2 goals] via largeStyle.
- ⑤ StatsChart: multi-action selection capped per family (2/4/6) +
3 span modes; same design scaled by family.
Common foundation:
- Theme option revived on every intent: match app / light fixed / dark
fixed (WidgetThemeOption AppEnum) applied through widgetAppTheme(_:)
with proper iOS 17 containerBackground; non-fullColor rendering modes
(tinted/clear/accented) keep the Color.clear + semantic-color defense
so content never goes white-on-white.
- Providers are family-aware (capacity by size) and slot-pad selections
(WidgetStore.slots); defaults fill from existing data so fresh widgets
never look empty.
- Interactive path unchanged: RunActionIntent(actionID:) +
IntentStore.performWrite -> reloadAllTimelines.
Floating menu polish:
- All glass capsules now share a uniform width (longest label wins,
locale-proof) for a tidy popped-up list.
- Settings strings updated: nav style renamed to '플로팅 글래스 캡슐'
with description matching the capsule popup, order editor retitled
'캡슐 메뉴 순서' with bottom-to-top wording.
Verified: BUILD SUCCEEDED (iPhone 17 Pro sim); widget preview harness
extended with per-variant scroll anchors and all 15 layout variants
screenshot-checked, including forced accented mode (legible translucent
cells) and blank-slot rendering; capsule menu and settings text
screenshot-checked.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013yKDMhuF39GVYy3FMcGHh7
Radial menu icon order (iPhone floating nav only):
- Settings → 내비게이션 gains a '반원 메뉴 순서 편집' link (shown only when the
radial style is selected) that opens a drag-to-reorder list of all 7 tabs.
- Order is stored device-local via @AppStorage(SettingsKeys.radialTabOrder)
(not CloudKit-synced); RadialMenu reads it through AppTab.radialOrder(from:),
which always yields the full tab set and appends any missing/unknown value in
default spec order — so partial or legacy strings can never drop a tab.
- iPad/Mac sidebars and the watch target are untouched (they never read the key).
History timetable date step:
- The date header </> buttons now jump by a full week (7 days) when the
timetable is in '일주일' view, and by 1 day otherwise (list / daily timetable).
- The calendar popover and '오늘' still set the date directly, so those paths and
record loading are unaffected.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013yKDMhuF39GVYy3FMcGHh7
Adds an alternative iPhone navigation style, switchable in Settings, that
replaces the bottom tab bar with a single center floating button which fans
all tabs out into an upper 180° semicircle.
- Settings → 내비게이션: pick 기본 하단 탭 바 / 중앙 플로팅 반원 메뉴.
Stored device-local via @AppStorage(SettingsKeys.navStyle) (not synced);
the 탭바 구성 section auto-hides in radial mode since all tabs are shown.
- iPhone (Compact) only: RootNavigationView branches on NavStyle. iPad/Mac
sidebar and the watch target are untouched.
- Radial menu (RadialNavigationView): glass FAB at bottom-center over a
tab-bar-hidden TabView (per-tab navigation state preserved). Tapping the
FAB blooms all 7 tabs into an upper 180° arc with per-icon name labels;
tapping an icon routes immediately and closes; tapping the FAB or the
dimming scrim closes. Current tab is highlighted.
- Drops the 더보기 indirection in radial mode via AppRouter.allTabsDirect,
so cross-tab routing (openHistory/openStats) selects tabs directly.
- Liquid Glass (.ultraThinMaterial) styling on the FAB, icons and labels.
- Overlay is kept top-most in the ZStack with hit-testing gated to the
expanded state, so scrolling grid content can never intercept the button.
- DEBUG: -navStyle radial / -radialExpanded YES launch args for simulator
verification (no way to tap widgets/overlays via simctl).
Scope: iPhone navigation only; no changes to iPad/Mac sidebar, the watch
app, core data/models, or widget code.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013yKDMhuF39GVYy3FMcGHh7
- 언어 설정 실적용: 변경 시 AppleLanguages 오버라이드 저장, 재시작 안내 footer
- 자동 추출되지 않던 일반 문자열(탭 이름, 픽커 라벨, 상태 뱃지, 포매터,
삼항 문구, 심볼 카테고리 등)을 String(localized:)로 전환
- 위젯·워치 앱·컴플리케이션 타깃에 Localizable.xcstrings 신설
(중복 리소스 방지 pbxproj 예외 추가), xcstringstool sync로 키 추출
- 4개 카탈로그 전체 키(고유 430개)에 en/ja 번역 주입
- 영어의 긴 횟수 단위("times")가 잘리지 않도록 모음 탭 셀 축소 허용
- 검증: -AppleLanguages "(en)"/"(ja)"로 모음 탭·설정 화면 확인
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013yKDMhuF39GVYy3FMcGHh7
- DataStore: App Group 컨테이너의 HaruDanim.store 사용, 기존 default.store 1회 자동 이관
- 프리미엄 + 동기화 토글 시 CloudKit(.private) 구성으로 컨테이너 생성, 실패하면 로컬 폴백
- CloudKit 요건(모든 관계 optional)에 맞춰 to-many 관계를 optional 저장 + 기존 이름
접근자로 리팩터링 (originalName 매핑으로 기존 데이터 유지)
- Tag/Action/Goal/Quest에 uuid 추가 (시리 단축어·위젯·워치 식별자) + 중복 보정
- 모델 레이어(Models/Settings/DayMath/QuestProgress/Formatters/Theme)를 Shared/로 이동
— 위젯 확장과 공유
- 집계 설정(주 시작 요일·하루 시작 시간·대표 시간·짧은 기록 무시)을 App Group defaults로
이관해 위젯·워치와 공유, 설정의 '기기 간 동기화' 토글 활성화
- Goal.combinedSpanRatio 공용화 (모음 탭 카드·위젯·시리가 동일 산식 사용)
- DEBUG 검증 인자: -cloudSync YES, -settingsScrollPremium YES
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013yKDMhuF39GVYy3FMcGHh7