mycode/myApp/Keging/Shared/KegelEngine.swift
songyc macbook 3f91e8889c feat(keging): 도움말 화면 + 영어·일본어 현지화 + 설정 언어 전환
- 첫 화면 우하단 ? 버튼 → 도움말(5그룹 13주제 — 기본 사용법·통계·앱 밖에서·애플워치·설정 기타)
- String Catalog ko(원문)/en/ja 3타깃(iOS 98·워치 15·위젯 9키) 전수 번역, InfoPlist 표시 이름 포함
- 설정 → 언어(시스템/한국어/English/日本語) — AppleLanguages 오버라이드, 재실행 시 적용(하루 다님 방식)
- 검증: Debug·Release·워치 빌드 그린, missing·stale 0, en/ja/ko 화면 QA 7장(도움말·설정·세팅·통계·워치)
- DEBUG 인자 추가: -openHelp/-openSettings/-openTimerSettings/-resetConfig

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UPmp29DQHY6Ahfss5SRopT
2026-08-29 10:33:55 +09:00

106 lines
3.3 KiB
Swift

//
// KegelEngine.swift
// Keging
//
// iOS· . onPhaseChange(·Live Activity),
// onSessionEnd( + ). .
//
import Foundation
import Combine
nonisolated enum KegelPhase: String, Codable, Hashable {
case contract, relax
var label: String {
self == .contract ? String(localized: "수축") : String(localized: "이완")
}
var symbolName: String {
self == .contract ? "arrow.down.right.and.arrow.up.left" : "arrow.up.left.and.arrow.down.right"
}
}
@MainActor
final class KegelEngine: ObservableObject {
static let shared = KegelEngine()
enum State: Equatable {
case idle
case running(phase: KegelPhase, rep: Int, phaseStart: Date, phaseEnd: Date)
case finished(reps: Int)
}
@Published private(set) var state: State = .idle
private(set) var config = WorkoutConfig()
private(set) var startedAt = Date()
private var timer: Timer?
/// (phase, rep, phaseEnd)
var onPhaseChange: ((KegelPhase, Int, Date) -> Void)?
/// (completed, )
var onSessionEnd: ((Bool, SessionRecord?) -> Void)?
var isRunning: Bool { if case .running = state { true } else { false } }
private init() {}
func start(config: WorkoutConfig) {
guard !isRunning else { return }
self.config = config
startedAt = Date()
enterPhase(.contract, rep: 1)
}
/// ( )
func stop() {
guard isRunning else { return }
timer?.invalidate()
timer = nil
state = .idle
onSessionEnd?(false, nil)
}
///
func acknowledgeFinish() {
if case .finished = state { state = .idle }
}
private func enterPhase(_ phase: KegelPhase, rep: Int) {
let seconds = phase == .contract ? config.contractSeconds : config.relaxSeconds
let now = Date()
let end = now.addingTimeInterval(Double(max(1, seconds)))
state = .running(phase: phase, rep: rep, phaseStart: now, phaseEnd: end)
onPhaseChange?(phase, rep, end)
timer?.invalidate()
timer = Timer.scheduledTimer(withTimeInterval: Double(max(1, seconds)), repeats: false) { [weak self] _ in
guard let self else { return }
Task { @MainActor in self.advance(from: phase, rep: rep) }
}
}
private func advance(from phase: KegelPhase, rep: Int) {
guard case .running = state else { return }
if phase == .contract {
enterPhase(.relax, rep: rep)
} else if rep < config.reps {
enterPhase(.contract, rep: rep + 1)
} else {
complete()
}
}
private func complete() {
timer?.invalidate()
timer = nil
state = .finished(reps: config.reps)
let record = SessionRecord(
startedAt: startedAt,
reps: config.reps,
contractSeconds: config.contractSeconds,
relaxSeconds: config.relaxSeconds
)
RecordStore.shared.append(record)
onSessionEnd?(true, record)
}
}