mycode/myApp/HaruDanim/Widgets/LockScreenWidgets.swift
songyc macbook f7ddd42260 refactor(widget): complete widget architecture overhaul for reliable interactions and removed bloated configurations
- IntentStore now recreates the ModelContainer on demand in the widget
  extension (IntentStore.refresh()), called before every AppIntent
  perform() and every provider's makeEntry(). Fixes stale/blank widget
  buttons and double-toggle bugs caused by the extension process
  reading an old in-memory snapshot after CloudKit remote changes.
- Replaced the fixed 15/30-minute polling Timeline policy (which burns
  WidgetKit's daily reload budget across 6 widget kinds) with
  WidgetRefresh.timeline: idle widgets wait until the next logical-day
  boundary since value changes are already pushed via
  reloadAllTimelines, while widgets showing a live ratio (a currently
  running quest/goal) get pre-computed future entries so progress
  rings and bars keep advancing without extra reloads.
- Removed the per-widget "위젯 테마" (match app / light / dark / liquid
  glass) configuration option from all 5 home-screen widgets. It
  duplicated the same enum five times, and the liquid-glass variant's
  custom background/scheme override fought the system's own
  vibrant/tinted rendering in tinted Home Screens, which was part of
  the "블랙 화면"/렌더링 오류 reports. Widgets now simply follow the
  app's own theme setting (WidgetAppearance.appScheme), which is what
  "앱 테마와 일치" already defaulted to.
- Added shared gallery/placeholder sample data (ActionCellSnapshot,
  QuestCellSnapshot, GoalSnapshot, StatsChart sample points) so the
  widget gallery and redacted placeholders show a realistic shape
  instead of an empty/blank card.
- Unified empty-state UI via WidgetEmptyView across all 5 widgets.

Scope: Widgets/*, Shared/HaruDanimIntents.swift (widget-facing
IntentStore only), IOS/Views/WidgetPreviewScreen.swift (DEBUG preview
tool). No changes to app core data models, sync, or view logic.
2026-07-11 22:41:54 +09:00

240 lines
8.5 KiB
Swift

//
// LockScreenWidgets.swift
// Haru_DanimWidgets
//
// (CLAUDE.md §8.4) 1 /
// : / /
//
import SwiftUI
import WidgetKit
import AppIntents
// MARK: -
enum LockStyleOption: String, AppEnum {
case gauge
case number
case dots
static let typeDisplayRepresentation = TypeDisplayRepresentation(name: "표시 방식")
static let caseDisplayRepresentations: [LockStyleOption: DisplayRepresentation] = [
.gauge: "원형 게이지",
.number: "숫자만",
.dots: "다짐 점 표시",
]
}
struct LockGoalConfigIntent: WidgetConfigurationIntent {
static let title: LocalizedStringResource = "잠금화면 목표 위젯"
static let description = IntentDescription("잠금화면에 표시할 목표와 기간, 표시 방식을 선택하세요.")
@Parameter(title: "목표")
var goal: GoalEntity?
@Parameter(title: "달성률 기간", default: .day)
var span: SpanOption
@Parameter(title: "표시 방식 (원형 크기)", default: .gauge)
var style: LockStyleOption
}
// MARK: -
struct LockGoalEntry: TimelineEntry {
let date: Date
let locked: Bool
let spanLabel: String
let style: LockStyleOption
let goal: GoalSnapshot?
let ratio: Double
var isLive: Bool { goal?.quests.contains { $0.isRunning } ?? false }
}
struct LockGoalProvider: AppIntentTimelineProvider {
@MainActor
static func makeEntry(_ configuration: LockGoalConfigIntent, now: Date = .now) -> LockGoalEntry {
IntentStore.refresh()
guard PremiumGate.isUnlocked(.lockScreenWidgets) else {
return LockGoalEntry(date: now, locked: true, spanLabel: "", style: .gauge, goal: nil, ratio: 0)
}
let span = configuration.span.statSpan
let model = WidgetStore.goal(configuration.goal?.id) ?? WidgetStore.defaultGoals(1).first
let snapshot = model.map { GoalSnapshot.make(goal: $0, span: span, now: now) }
return LockGoalEntry(
date: now,
locked: false,
spanLabel: configuration.span.label,
style: configuration.style,
goal: snapshot,
ratio: snapshot?.ratio(for: span) ?? 0
)
}
func placeholder(in context: Context) -> LockGoalEntry {
let goal = GoalSnapshot.sample
return LockGoalEntry(date: .now, locked: false, spanLabel: "오늘", style: .gauge, goal: goal, ratio: goal.dayRatio)
}
@MainActor
func snapshot(for configuration: LockGoalConfigIntent, in context: Context) async -> LockGoalEntry {
Self.makeEntry(configuration)
}
@MainActor
func timeline(for configuration: LockGoalConfigIntent, in context: Context) async -> Timeline<LockGoalEntry> {
let first = Self.makeEntry(configuration)
return WidgetRefresh.timeline(first: first, live: first.isLive) { date in
Self.makeEntry(configuration, now: date)
}
}
}
// MARK: -
struct LockGoalWidgetView: View {
@Environment(\.widgetFamily) private var envFamily
/// DEBUG
var previewFamily: WidgetFamily? = nil
private var family: WidgetFamily { previewFamily ?? envFamily }
let entry: LockGoalEntry
var body: some View {
Group {
if entry.locked {
switch family {
case .accessoryInline:
Text("하루 다님 · 프리미엄 기능")
default:
VStack(spacing: 2) {
Image(systemName: "crown.fill")
.widgetAccentable()
Text("프리미엄")
.font(.caption2)
}
}
} else if let goal = entry.goal {
switch family {
case .accessoryInline:
// : + + %
Text("\(goal.title) \(Format.percent(entry.ratio))")
case .accessoryRectangular:
rectangularView(goal)
default:
circularView(goal)
}
} else {
switch family {
case .accessoryInline:
Text("하루 다님 · 목표 없음")
default:
VStack(spacing: 2) {
Image(systemName: "flag.checkered")
Text("목표 없음")
.font(.caption2)
}
}
}
}
.containerBackground(.clear, for: .widget)
}
/// (/ )
/// (AccessoryWidgetBackground) ,
/// .primary + .widgetAccentable()
@ViewBuilder
private func circularView(_ goal: GoalSnapshot) -> some View {
switch entry.style {
case .gauge:
Gauge(value: min(max(entry.ratio, 0), 1)) {
Image(systemName: goal.symbolName)
.widgetAccentable()
} currentValueLabel: {
Text("\(Int((entry.ratio * 100).rounded()))")
.font(.system(size: 14, weight: .bold).monospacedDigit())
.foregroundStyle(.primary)
}
.gaugeStyle(.accessoryCircular)
case .number:
ZStack {
AccessoryWidgetBackground()
VStack(spacing: 0) {
Text("\(Int((entry.ratio * 100).rounded()))%")
.font(.system(size: 16, weight: .bold).monospacedDigit())
.foregroundStyle(.primary)
.widgetAccentable()
Text(entry.spanLabel)
.font(.system(size: 9))
.foregroundStyle(.secondary)
}
}
case .dots:
// ( 6)
ZStack {
AccessoryWidgetBackground()
VStack(spacing: 3) {
Image(systemName: goal.symbolName)
.font(.system(size: 12, weight: .semibold))
.widgetAccentable()
questDots(goal, size: 6)
}
}
}
}
private func rectangularView(_ goal: GoalSnapshot) -> some View {
VStack(alignment: .leading, spacing: 2) {
HStack(spacing: 4) {
Image(systemName: goal.symbolName)
.font(.system(size: 11, weight: .semibold))
Text(goal.title)
.font(.caption.weight(.semibold))
.lineLimit(1)
}
.foregroundStyle(.primary)
.widgetAccentable()
Gauge(value: min(max(entry.ratio, 0), 1)) { EmptyView() }
.gaugeStyle(.accessoryLinearCapacity)
HStack {
Text("\(entry.spanLabel) \(Format.percent(entry.ratio))")
.font(.caption2)
.foregroundStyle(.secondary)
Spacer()
if !goal.quests.isEmpty {
questDots(goal, size: 5)
}
}
}
}
/// ( = )
private func questDots(_ goal: GoalSnapshot, size: CGFloat) -> some View {
HStack(spacing: 3) {
ForEach(goal.quests.prefix(6)) { quest in
Circle()
.strokeBorder(.primary, lineWidth: 1)
.background(Circle().fill(quest.isAchieved ? AnyShapeStyle(.primary) : AnyShapeStyle(.clear)))
.frame(width: size, height: size)
}
}
}
}
// MARK: -
struct LockGoalWidget: Widget {
var body: some WidgetConfiguration {
AppIntentConfiguration(
kind: "HaruLockGoalWidget",
intent: LockGoalConfigIntent.self,
provider: LockGoalProvider()
) { entry in
LockGoalWidgetView(entry: entry)
}
.configurationDisplayName("목표 달성률 (잠금화면)")
.description("잠금화면에서 목표 달성률과 다짐 현황을 확인해요. (프리미엄)")
.supportedFamilies([.accessoryCircular, .accessoryRectangular, .accessoryInline])
}
}