- IntentStore now recreates the ModelContainer on demand in the widget extension (IntentStore.refresh()), called before every AppIntent perform() and every provider's makeEntry(). Fixes stale/blank widget buttons and double-toggle bugs caused by the extension process reading an old in-memory snapshot after CloudKit remote changes. - Replaced the fixed 15/30-minute polling Timeline policy (which burns WidgetKit's daily reload budget across 6 widget kinds) with WidgetRefresh.timeline: idle widgets wait until the next logical-day boundary since value changes are already pushed via reloadAllTimelines, while widgets showing a live ratio (a currently running quest/goal) get pre-computed future entries so progress rings and bars keep advancing without extra reloads. - Removed the per-widget "위젯 테마" (match app / light / dark / liquid glass) configuration option from all 5 home-screen widgets. It duplicated the same enum five times, and the liquid-glass variant's custom background/scheme override fought the system's own vibrant/tinted rendering in tinted Home Screens, which was part of the "블랙 화면"/렌더링 오류 reports. Widgets now simply follow the app's own theme setting (WidgetAppearance.appScheme), which is what "앱 테마와 일치" already defaulted to. - Added shared gallery/placeholder sample data (ActionCellSnapshot, QuestCellSnapshot, GoalSnapshot, StatsChart sample points) so the widget gallery and redacted placeholders show a realistic shape instead of an empty/blank card. - Unified empty-state UI via WidgetEmptyView across all 5 widgets. Scope: Widgets/*, Shared/HaruDanimIntents.swift (widget-facing IntentStore only), IOS/Views/WidgetPreviewScreen.swift (DEBUG preview tool). No changes to app core data models, sync, or view logic.
Description
This is a repository where I have collected my study codes, project codes I have worked on so far, and setting files.
Languages
Swift
78.6%
Python
6.7%
C
6%
Java
4.4%
TypeScript
3%
Other
1.3%