8 Commits

Author SHA1 Message Date
songyc macbook
daf4fc3157 fix(radial): add glass pill background behind bubble tab labels
글래스 버블 메뉴의 탭 이름이 맨 글자(그림자만)라 라이트 모드 밝은 배경
위에서 잘 안 보였음 → 구슬과 같은 ultraThinMaterial 캡슐 배경 + 화이트
보더 + 소프트 섀도를 붙여 라이트/다크 어디서나 읽히게 함.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013yKDMhuF39GVYy3FMcGHh7
2026-07-13 14:58:45 +09:00
songyc macbook
40d917d4e2 feat(diary): add iPad-only premium diary tab with calendar, pencil notes, and export
- 달력(작성일 마커: 기분 이모지/연필 점) → 날짜별 일기, 이번 달 작성 수 표시
- 첫 페이지: 날짜·오늘 기분(이모지/사진, 끄기 옵션)·할 일 체크리스트(스크리블 입력)·
  타임테이블·통계(내보내기 스냅숏 재사용으로 화면·내보내기 일치)
- 노트 페이지: PencilKit 캔버스(도구 팔레트) + 줄 노트 배경 + 사진/도형(사각형·원·화살표·선)
  배치 모드(드래그·핀치), 페이지 무한 추가 — 논리 크기 768×1024 고정으로 WYSIWYG 내보내기
- 내보내기: 구간/복수 날짜(MultiDatePicker) → PDF 1개 또는 날짜별 세로 스티치 PNG
- SwiftData 모델 4종(CloudKit 호환 패턴) 스키마 추가, PremiumFeature.diary,
  iPhone 탭 컨텍스트(탭바·더보기·라디얼)에서 일기 제외, en/ja 번역 39건
- 검증 인자: -diarySeed/-diaryOpenToday/-diaryPage N/-diaryShowExport/-diaryExportRun pdf|image

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013yKDMhuF39GVYy3FMcGHh7
2026-07-13 02:51:30 +09:00
songyc macbook
221dce1259 refactor(ui): redesign floating menu as one-hand glass bubble arc
The vertical capsule stack reached ~414pt up the screen, putting the top
tabs out of thumb range. Replace it with 'Glass Bubbles': liquid-glass
orbs that fan out from the FAB along a semicircular arc whose radius
(~152pt, clamped to screen width) keeps every tab inside the natural
thumb sweep from the bottom-center pivot.

- Each bubble: ultraThinMaterial circle + top white gradient (specular
  light) + white 0.4 hairline + soft shadow; label with shadow below.
  Current tab rendered as green glass with white symbol.
- Entrance: bubbles fly from the FAB to their arc slot while rotating
  -40deg -> 0 with a snappy spring (response 0.32, damping 0.72) and a
  per-item 0.03s stagger, like droplets bursting in sequence; collapse
  snaps back with no delay. All transform-only (offset/scale/opacity/
  rotation) so no per-frame blur recomputation.
- Struct renamed FloatingCapsuleMenu -> GlassBubbleMenu; storage key and
  NavStyle.radial rawValue unchanged for compatibility.
- Settings copy updated: nav style now '글래스 버블 메뉴' with a
  description of the fan-out and one-handed reach; order editor renamed
  '버블 메뉴 순서' with left-to-right arc wording.

Verified: clean rebuild (stale incremental link produced an old binary
despite BUILD SUCCEEDED; wiped DerivedData), expanded-arc screenshot
shows all 7 bubbles within thumb radius with legible labels, and the
settings screen shows the new name/description.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013yKDMhuF39GVYy3FMcGHh7
2026-07-13 01:31:45 +09:00
songyc macbook
49dd1d0ff2 feat(widgets): complete redesign of 5 widget types with modular Intents, fixed floating menu UI/Strings
Widget system rebuilt as 5 independent widgets, each with its own
WidgetConfigurationIntent registered in the WidgetBundle:

- ① ActionRun: multi-action selection, value display option (day/week/
  month/hidden), full tag-color cells; small 1 / medium 4 (2x2) / large
  4 big cells or 8 compact cells (2x4) via largeStyle. Unfilled slots
  render as dashed blank cells.
- ② GoalProgress: multi-goal selection; medium [2 goals | goal+top
  quests], large [4 goals | 2x goal+quests | 1 goal + all quests] via
  medium/largeStyle. New QuestBarRow / GoalWithQuestsCellView.
- ③ QuestRing: multi-quest selection + span; surface-card ring (tag
  color) with centered icon, name and "오늘 N%" text; interactive run
  via RunActionIntent; small 1 / medium 2 / large 4 (2x2).
- ④ QuestStatus (display-only): goal selection + span; rings with name
  only (no %), goal icon+name top-left; small 4 (2x2) / medium 8 (4x2) /
  large [16 (4x4) | 4 goals | 2 goals] via largeStyle.
- ⑤ StatsChart: multi-action selection capped per family (2/4/6) +
  3 span modes; same design scaled by family.

Common foundation:
- Theme option revived on every intent: match app / light fixed / dark
  fixed (WidgetThemeOption AppEnum) applied through widgetAppTheme(_:)
  with proper iOS 17 containerBackground; non-fullColor rendering modes
  (tinted/clear/accented) keep the Color.clear + semantic-color defense
  so content never goes white-on-white.
- Providers are family-aware (capacity by size) and slot-pad selections
  (WidgetStore.slots); defaults fill from existing data so fresh widgets
  never look empty.
- Interactive path unchanged: RunActionIntent(actionID:) +
  IntentStore.performWrite -> reloadAllTimelines.

Floating menu polish:
- All glass capsules now share a uniform width (longest label wins,
  locale-proof) for a tidy popped-up list.
- Settings strings updated: nav style renamed to '플로팅 글래스 캡슐'
  with description matching the capsule popup, order editor retitled
  '캡슐 메뉴 순서' with bottom-to-top wording.

Verified: BUILD SUCCEEDED (iPhone 17 Pro sim); widget preview harness
extended with per-variant scroll anchors and all 15 layout variants
screenshot-checked, including forced accented mode (legible translucent
cells) and blank-slot rendering; capsule menu and settings text
screenshot-checked.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013yKDMhuF39GVYy3FMcGHh7
2026-07-13 01:17:39 +09:00
songyc macbook
bd60697419 refactor(ui): redesign floating menu to detached glass capsules for better aesthetics and performance
Replace the single semicircle dome + arc-arranged icons (which distorted and
pushed labels outside the fan) with independent floating glass capsules that pop
up in a vertical stack from the FAB.

- Each tab is now a self-sizing Capsule: icon + label with generous padding so
  text can never overflow; ultraThinMaterial background, thin white translucent
  border (.stroke white 0.4), and a soft drop shadow for a floating glass look.
- Current tab gets a subtle green tint behind the content.
- Removed the heavy DomeShape glass fan and its scale/opacity blur transition
  plus all per-item arc math; appearance is driven purely by offset + scale +
  opacity under one snappy spring (response 0.3, damping 0.7), so no per-item
  blur passes and no progressive frame drops.
- Renamed RadialMenu -> FloatingCapsuleMenu; RadialTabView / settings keys /
  nav-style routing unchanged.

Verified: BUILD SUCCEEDED (iPhone 17 Pro sim) and expanded-state screenshot
confirms all 7 capsules render legibly with text fully inside each pill, no
distortion, current tab highlighted.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013yKDMhuF39GVYy3FMcGHh7
2026-07-13 00:06:55 +09:00
songyc macbook
dc9434a241 refactor(ui): aggressively prune widget config parameters and optimize floating menu performance/glass styling
Widget configuration — delete the multi-slot pickers entirely
--------------------------------------------------------------
Every home/lock widget exposed 3–4 separate entity slots (action1–4,
goal1–4, quest1–4, secondGoal) regardless of family, cluttering the
long-press config screen with slots a given size never renders. Replaced
that with a single anchor selection per widget that self-configures by size
family (the view already prefixes by family; providers now build the
candidate list from one selection):

- ActionRun (A): one anchor Action → fills following actions (main-tab order)
  up to the family's count.
- GoalBars (B): one anchor Goal → fills following goals up to the count.
- QuestRing (C): one Goal → renders that goal's quests, sized by family.
- GoalQuestGrid (D): one Goal (dropped secondGoal) → its quests; large now
  shows up to 16 rings of the single goal.
- Stats: one anchor Action → plus following actions on the same chart.

New WidgetStore helpers actionsFrom/goalsFrom/questsOfGoal centralize the
"anchor + following / goal's quests" logic; the None sentinel is ignored
gracefully so clearing falls back to sensible defaults. No @Model, timeline,
or reload/sync logic touched.

Floating radial menu (iPhone) — performance + glassmorphism
-----------------------------------------------------------
Each of the ~7 icons and ~7 labels had its own .ultraThinMaterial, so the
expanded menu ran ~15 separate blur passes that re-rendered every frame as
content scrolled behind them — the source of the progressive frame drops.
Now a single unified glass dome (one DomeShape filled with .ultraThinMaterial)
sits behind the whole fan and is the only blur; icons are lightweight symbols
(only the current tab gets a solid green chip) and labels are plain text with
a legibility shadow. The dome is styled per glassmorphism: a soft white
top-to-bottom gradient overlay, a thin white.opacity(0.2) border, and a soft
shadow; the FAB gets the same gradient/border treatment.

Animation is snappier and lighter: the per-item implicit spring animations
with staggered delays are gone — one withAnimation(.easeOut ~0.24 open /
.easeIn ~0.18 close) drives the whole fan, and the press style uses a short
easeOut instead of a spring.

Verified in the simulator: build succeeds; the expanded menu renders the
single glass dome with all tabs and no crash (light/dark, expanded/collapsed);
the refactored C/D widgets render from a single selected goal, self-sized by
family.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013yKDMhuF39GVYy3FMcGHh7
2026-07-12 23:26:59 +09:00
songyc macbook
a02e06a9df feat: add reordering to floating radial menu and fix weekly timetable step
Radial menu icon order (iPhone floating nav only):
- Settings → 내비게이션 gains a '반원 메뉴 순서 편집' link (shown only when the
  radial style is selected) that opens a drag-to-reorder list of all 7 tabs.
- Order is stored device-local via @AppStorage(SettingsKeys.radialTabOrder)
  (not CloudKit-synced); RadialMenu reads it through AppTab.radialOrder(from:),
  which always yields the full tab set and appends any missing/unknown value in
  default spec order — so partial or legacy strings can never drop a tab.
- iPad/Mac sidebars and the watch target are untouched (they never read the key).

History timetable date step:
- The date header </> buttons now jump by a full week (7 days) when the
  timetable is in '일주일' view, and by 1 day otherwise (list / daily timetable).
- The calendar popover and '오늘' still set the date directly, so those paths and
  record loading are unaffected.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013yKDMhuF39GVYy3FMcGHh7
2026-07-12 09:13:20 +09:00
songyc macbook
8f2b5fab93 feat(nav): add experimental iPhone radial floating navigation menu
Adds an alternative iPhone navigation style, switchable in Settings, that
replaces the bottom tab bar with a single center floating button which fans
all tabs out into an upper 180° semicircle.

- Settings → 내비게이션: pick 기본 하단 탭 바 / 중앙 플로팅 반원 메뉴.
  Stored device-local via @AppStorage(SettingsKeys.navStyle) (not synced);
  the 탭바 구성 section auto-hides in radial mode since all tabs are shown.
- iPhone (Compact) only: RootNavigationView branches on NavStyle. iPad/Mac
  sidebar and the watch target are untouched.
- Radial menu (RadialNavigationView): glass FAB at bottom-center over a
  tab-bar-hidden TabView (per-tab navigation state preserved). Tapping the
  FAB blooms all 7 tabs into an upper 180° arc with per-icon name labels;
  tapping an icon routes immediately and closes; tapping the FAB or the
  dimming scrim closes. Current tab is highlighted.
- Drops the 더보기 indirection in radial mode via AppRouter.allTabsDirect,
  so cross-tab routing (openHistory/openStats) selects tabs directly.
- Liquid Glass (.ultraThinMaterial) styling on the FAB, icons and labels.
- Overlay is kept top-most in the ZStack with hit-testing gated to the
  expanded state, so scrolling grid content can never intercept the button.
- DEBUG: -navStyle radial / -radialExpanded YES launch args for simulator
  verification (no way to tap widgets/overlays via simctl).

Scope: iPhone navigation only; no changes to iPad/Mac sidebar, the watch
app, core data/models, or widget code.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013yKDMhuF39GVYy3FMcGHh7
2026-07-12 09:01:50 +09:00